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Author Topic: Should I write a manga?  (Read 3869 times)
alex
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    « Reply #15 on: October 22, 2015, 11:57:20 AM »

    *Finds a bit of free time*
    So...are you still wanting to do this? It seems most people here (the regular ones) want to see it happening.
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    « Reply #16 on: December 30, 2015, 10:54:39 AM »

    Cute Lolis? Well, they're that way in my head, but don't forget the part that I can't draw!
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    « Reply #17 on: January 19, 2016, 02:15:35 PM »

    I thought I'd pop in to mention that I have not abandoned this project. There have been some crises IRL that have been a distraction. I've learned the basics of Manga Studio, and think I now know how to render convincing manga characters from 3D models and thereby bypass the 10,000 hours of drawing practice. I no longer consider this cheating because I get the impression that quite of bit of commercial manga is produced like that nowadays. I'll start some serious experiments with that in a week or two. I have the overall plot worked out overall and in semi-detail for the first 12 chapters, but only to the panel level for chapter 1 and part of 2. I thought I'd introduce some of the characters here, abbreviated from the actual character sketches so that I don't give too much away. I'm keeping with Japanese names, culture, and folklore. I hadn't planned a harem thing, but it sort of naturally worked out that way.

    The Protagonist

    Ishii Hideki -- Middle school teacher in Tottori. Dedicated and kind of nerdy, quite a bit like Aoki-Sensei in "Kodomo no Jikan", even down to being a virgin. But he's more confident as a teacher. Like Aoki, he is deeply committed to the education and welfare of children. To make matters later on more interesting, he is a warrior against child sexual abuse, and is a primary member of the school's prevention and response team. And there is more to his ancestry than he knows.

    The Lolis

    ...including the chapter in which they first appear

    Mizu Ainofukaido (ch. 1) -- A 10-year-old blonde girl in traditional twin ponytails who shows up naked in Hideki's koi pond one evening. She is quite intelligent but knows nothing of the modern world or technology. Hideki figures out right away that she's from someplace weird, but he has no idea just how weird. She starts out rather tsundere, but softens quickly. Militant about guarding her virginity, but probably not for the reason you think. Reminds you of: Astarotte (Astarotte no Omocha) except with lighter hair.

    Tanaka Hayate (ch. 3) -- A 14-year-old student with shoulder-length brown hair in Hideki's homeroom. She has had a sizzling crush on him the entire year and is convinced he's the ideal candidate to take her virginity. Outgoing, with strong leadership qualities, but easy to make jealous. She's suspicious of the relationship between Hideki and Mizu, and following them is what almost gets her killed one night. Reminds you of: Suzumiya Haruhi (Suzumiya Haruhi no Yuuutsu).

    Yamamoto Kaede (ch. 5)-- A fifth-grader at the school, who is so much a tomboy that the staff has given up trying to get her to wear a dress. Some of the kids not in her PE class don't even know she's a girl; she has more balls than most of them and has no problem using the boys' rest room if it's closer. (But she's straight and cis-gendered.) When it comes to anything outdoors, she is completely fearless. Reminds you of: Hirakawa Natsumi (Kyou no Go no Ni), but she's even more of a tomboy and isn't afraid of the dark.

    Kanako Azami (ch. 7) -- An 11-year-old with black hair down to her waist, and who wears a Gothic Lolita dress and black tactical boots. Even black panties. More to the point, she carries a mysterious black sword that even ghosts and demons fear. She talks like Hit Girl and "lives with one foot in hell". People think she's Hisa-Me; don't screw with her. Reminds you of: Kagami Kuro (Kodomo no Jikan). You know that "kuro" means "black", don't you?

    Takihana (ch. 13?) -- She's a water sprite. At 15, she's the oldest of the harem, but being a water sprite, she's still a DFC loli. Shortish green hair that wears like a crown. She's getting interested in losing her virginity, too, and, well, sex for sprites is a whole different thing. They're all girls and they have to find one-night-stands among humans. Reminds you of: ... well, I'm coming up dry on anime, so let's look at games. Somewhere between Saria (Zelda: Ocarina of Time) and Meru (Dream of Mirror Online), with maybe a dash of Tinkerbell thrown in.

    Kajima Yuki (ch. ?) -- The smallest and biologically youngest. Yellow hair and a couple of hundred years older than she looks, but NOT a vampire. She holds a dark curse that has left her withdrawn and uncertain about relationships with people she doesn't have to murder, but she wants to learn. She scares people that even Azami doesn't scare. Reminds you of: Oshino Shinobu (Bakemonogatari)

    There are more characters, of course, but if I started describing War Demons and Tortured Dark Souls, it would be too much of a spoiler.
    « Last Edit: January 27, 2016, 11:50:13 AM by Tsukiko » Logged



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    alex
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    « Reply #18 on: January 19, 2016, 07:28:46 PM »

    I see there's been quite the development. Unlike with dimensional caos which I kinda put aside for months now due to lack of time...should still be in the fanfiction section somewhere...
    Anyway, my interest in this seems to increase every time you post something about it
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    « Reply #19 on: January 27, 2016, 11:45:25 AM »

    Well, I have done some experimenting. Heading in the right direction with Mizu, but there are some issues.  The toon camera and manga shaders are both glitchy; I'll probably have to scour the Internet for solutions. Plus, I'll need some more head and body morphs. The former is a matter of time, the second is a matter of money, and I tend to be short on both. I might pull out the digitizer tablet again and tinker with the old-fashioned way again, too.

    To other creative souls:
    alex: I checked out Dimensional Chaos and realized I'd read the prolog when I first signed on here. Now I've read farther, and it's definitely interesting. I started watching Angelic Layer, which I'd never seen, and so far your story is more interesting.

    Kuro vi Lolitannia: I've started reading Chitose, too. Your efforts are not wasted. :)
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    « Reply #20 on: January 27, 2016, 03:15:52 PM »

    Oh, thank you Cry
    I might have some spare time to invest on it sometime soon actually so you can expect a new chapter to randomly pop up Sweat

    I hope you can find a way to make it work though, I think we can all relate to being short of both money and time when there's something we really wanna do.

    Ganbatte~ Thumb up
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    « Reply #21 on: March 22, 2017, 02:48:53 PM »

    I thought I'd drop in and mention that I haven't forgotten this. I've been developing the plot and laying out the panels. In lieu of developing drawing skills, I've learned to do manga renders in Daz Studio, sort of in Blender, not so much in 3ds Max. Now I have to model a house, a tea garden with a koi pond, a school, vehicles, the palace of a goddess, hell, and other environments, not to mention a lot of characters. I can find some content free online but hardly all. And I'll have to make my own hair I guess because I can't find the styles I want in current Daz content. And somewhere spend a bunch of money for more character morphs. All this has to happen between other projects like living, so it's taking a while. But once all the modeling stuff is in place, things should go a little faster.
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    y0k41
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    « Reply #22 on: March 23, 2017, 05:53:54 AM »

    Awesome, glad to hear that you're still up to it. Really sounds like you're investing a lot of time and thought into it and keeping it going bit by bit!

    I tend to be too anxious to get finished results out of things that it really challenges me with long-term projects like stories I want to fully develop- in theory I've been convinced one should try and put things into manageable chunks and just chip away at it consistently and it'll move forward, but actually putting it into practice I've yet to get the hang of.
    Er, I shouldn't make this about me, but yeah I really admire that you're able to stick with a project so long like that, it's encouraging and helps put things into perspective.
     Excuse me~

    Keep it up man I'm rooting for ya!
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    « Reply #23 on: March 23, 2017, 01:21:07 PM »

    Shucks! Now you're making me feel committed. :D
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    « Reply #24 on: March 23, 2017, 01:29:44 PM »

    Life is full of little decisions. Right now I can't make up my mind whether to make the characters fairly realistic or go for a more anime style. I love those big, limpid loli eyes, but realism has some logistics advantages.
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    « Reply #25 on: March 24, 2017, 02:41:34 AM »

    Hmm, as far as my 2 cents goes, I'd lean towards the less realistic anime style, for a few reasons. Realism is much more challenging for getting the expressions you want, simply because they become so much more subtle in nature and harder to pinpoint. Exaggerated expressions are much friendlier to work with and allow more stylistic freedom, and frankly I feel they're easier to relate to and help remove certain barriers for the reader.
    That and well, there's also the whole uncanny valley thing you gotta be careful about, and especially with 3D renders I feel it takes a really skilled artist to balance that realism and human feeling.

    By the way, have you ever heard of the comic "Understanding Comics" by Scott Mccloud? I forget if I've mentioned it here before but it is like the holy grail for comic book artists. Gives amazing insights on unlocking the full potential comics have as a storytelling medium and it completely blew my mind, despite all the experience I already had reading manga and comics.

    Honestly it made me fall in love with comics all over again~ Cry Can't vouch for it enough.

    *ahem* but yeah, not like realism is a bad approach by any means, but just hearing about your current strengths and weaknesses I'd suggest the anime-style approach over it.
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    « Reply #26 on: March 24, 2017, 10:05:27 AM »

    It's actually pretty easy to get expressions through 3D rendering, but my heart leans toward anime style because I've gotten used to and rather fond of the iconography. I'm going to experiment with doing the bodies through 3D to get the proportions right and adding the faces in post work. Maybe even today.  We'll see. DAZ Studio's own "anime" content sucks. There's just no way to get the same effect with it.

    I found a copy of "Understanding Comics" and it looks pretty good. The problem is, I'm having to retrain myself to read left to right.
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    « Reply #27 on: March 27, 2017, 01:25:17 PM »

    I tried making my first image. I started out with Azami because I figured her hair would be the easiest to model, but I'm not sure that was the case.  It came out kind of OK, but she doesn't look loli enough to me, and I'm not sure why. Eyes could be bigger, and I think there's something with the shape of the head. Ideas?  In the meantime, I'm going to take a break to spend some quality time with Senzin'in Nagi and try to figure it out.

    http://imgur.com/a/Var3l
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    « Reply #28 on: March 27, 2017, 07:39:44 PM »

    Well, I might have answered my own question with a little bit of research.  Difference in both facial and body proportions. Noted here for posterity.

    http://imgur.com/a/NnmKx
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